Search found 19 matches
- Sat Mar 22, 2008 1:24 am
- Forum: PSP Development
- Topic: SDL on Slim?
- Replies: 4
- Views: 2182
- Fri Mar 21, 2008 1:30 pm
- Forum: PSP Development
- Topic: SDL on Slim?
- Replies: 4
- Views: 2182
SDL on Slim?
Greetings, How do you run an SDL game on the Slim? It ran fine on my Fat... I found this: http://forums.ps2dev.org/viewtopic.php?t=9593&view=previous&sid=1e055c9c0dca23001f7dc3d3ad90e549 but it says to disable SDL_main, does that mean I can't use SDL? If not, how do I do that? Thanks in adva...
- Sat Oct 20, 2007 9:04 am
- Forum: PSP Development
- Topic: Missing file 'missing'
- Replies: 1
- Views: 1038
Re: Missing file 'missing'
Okay, I ran this:
and removed this line from the Makefile:cd . && /bin/sh /home/Leo/pspsdk/missing --run autoheader
And voila! It compiled. :)cd $(top_srcdir) && $(AUTOHEADER)
- Sat Oct 20, 2007 6:11 am
- Forum: PSP Development
- Topic: Missing file 'missing'
- Replies: 1
- Views: 1038
Missing file 'missing'
Hello everyone! I downloaded a pre-compiled toolchain by someone named Mr305, and am now trying to install the PSPSDK on it. I got it from SVN, and can do ./bootstrap and ./configure without problems, however when I get to make I get this error: Leo@Rita ~/pspsdk $ make cd . && /bin/sh /home...
- Sat Mar 17, 2007 2:22 pm
- Forum: PSP Lua Player Development
- Topic: Proper care of images?
- Replies: 1
- Views: 3220
Proper care of images?
Hello everyone! :-) Hey; is there anything I must do to images after my program's closed or even after reusing them? I ask because; at random times in my game I get an error with Image.createEmpty() that says it failed to create image... And sometimes when I open the game from the Lowser it says it ...
- Thu Feb 08, 2007 10:28 am
- Forum: PSP Lua Player Development
- Topic: Framerate independence?
- Replies: 1
- Views: 3086
Framerate independence?
Hello everyone! :-D I remember, when coding in SDL for PC, the game would run at different speeds on various computers... There was a little routine to limit the number of frames rendered so it would run at a constant speed on any PC, but I forgot what that was! :-( I'm not sure if this is needed at...
- Thu Feb 08, 2007 10:26 am
- Forum: PSP Lua Player Development
- Topic: Pause/Sleep function?
- Replies: 2
- Views: 3627
- Wed Feb 07, 2007 12:37 pm
- Forum: PSP Lua Player Development
- Topic: Pause/Sleep function?
- Replies: 2
- Views: 3627
Pause/Sleep function?
Hello everyone! :-D
What's the function to pause the program for a specified # of milliseconds? (SDL_Delay() in SDL, Thread.Sleep() in C#, etc.)
Thanks! ;-)
What's the function to pause the program for a specified # of milliseconds? (SDL_Delay() in SDL, Thread.Sleep() in C#, etc.)
Thanks! ;-)
- Wed Feb 07, 2007 12:35 pm
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 11399
- Mon Feb 05, 2007 11:24 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 11399
- Mon Feb 05, 2007 8:56 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 11399
- Mon Feb 05, 2007 4:04 am
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 11399
- Sun Feb 04, 2007 3:58 pm
- Forum: PSP Lua Player Development
- Topic: Pressing buttons?
- Replies: 14
- Views: 11399
Pressing buttons?
Hello everyone! :-D I'm amazed by this Lua language... It does in 25 lines what C++ would do in like 60. O_O Now, I might not be that new to coding but I am to games... :-P My game does a change whenever the user presses the triangle button. However, when that happens, that change occurs many times ...
- Thu Jan 25, 2007 3:38 am
- Forum: PSP Development
- Topic: [Newb] Using SDL with the Toolchain?
- Replies: 0
- Views: 1196
[Newb] Using SDL with the Toolchain?
Hello everyone! :D
I got SDL running with the PSP Toolchain... Now, I mixed the PSP game template from the tutorials with some image displayer I had for SDL in Windows...
What include files do I need? What do I link to in the makefile and stuff? Thanks! ;)
I got SDL running with the PSP Toolchain... Now, I mixed the PSP game template from the tutorials with some image displayer I had for SDL in Windows...
What include files do I need? What do I link to in the makefile and stuff? Thanks! ;)
- Fri Jan 19, 2007 1:09 am
- Forum: PSP Development
- Topic: Installing SDL?
- Replies: 12
- Views: 5863
Yes - I copied and pasted everything to the command line and still the same error... :-? I even tried doing everything in ~/psptoolchain, but still the same damn error! :'( Note that I delete and re-download the SDL lib after each try... The errors didn't yield anything? Thanks... I can't figure it ...
- Fri Jan 19, 2007 12:11 am
- Forum: PSP Development
- Topic: Installing SDL?
- Replies: 12
- Views: 5863
It still doesn't work... :-/ I do have 1.9 now though: Leo Cabrera@RITA ~/sdl $ automake --version automake (GNU automake) 1.9b Written by Tom Tromey <tromey@redhat.com> and Alexandre Duret-Lutz <adl@gnu.org>. Copyright 2006 Free Software Foundation, Inc. This is free software; see the source for co...
- Thu Jan 18, 2007 11:48 am
- Forum: PSP Development
- Topic: Installing SDL?
- Replies: 12
- Views: 5863
Hey! I got something here! :P I installed automake like you said... When I tried to check the version with the '-v' argument, it seems like it ignored it because it's not the correct parameter... So it tried to do its thing in the SDL folder: automake: Sources ending in .c become .obj automake: Sour...
- Thu Jan 18, 2007 9:40 am
- Forum: PSP Development
- Topic: Installing SDL?
- Replies: 12
- Views: 5863
Hmmm... It did give a lot of warnings, but I'm not that experienced so I don't understand them... :P Can you help me figure it out? Here's the output for both commands: Leo Cabrera@RITA ~/SDL $ ./autogen.sh Generating build information using aclocal, automake and autoconf This may take a while ... a...
- Thu Jan 18, 2007 8:32 am
- Forum: PSP Development
- Topic: Installing SDL?
- Replies: 12
- Views: 5863
Installing SDL?
Hello everyone! :D I downloaded the SDL port for PSP... I read the file named "README.PSP" and did what it told me: ./autogen.sh LDFLAGS="-L$(psp-config --pspsdk-path)/lib -lc -lpspuser" \ ./configure --host psp --prefix=$(psp-config --psp-prefix) However that last command, after...