Search found 16 matches
- Thu Mar 15, 2007 5:51 am
- Forum: PSP Development
- Topic: Some demoscene related things...
- Replies: 1
- Views: 1618
Some demoscene related things...
Hi there, since this forum has been so helpful I wanted to share some of my stuff with you ;) We've just released our PSP module player here: http://www.pouet.net/prod.php?which=30038 It features my own module replayer library called MilkyPlay. Little screenshot: http://www.milkytracker.net/images/m...
- Mon Mar 05, 2007 3:58 am
- Forum: PSP Development
- Topic: zziplib HELP
- Replies: 7
- Views: 3990
- Sun Mar 04, 2007 10:55 pm
- Forum: PSP Development
- Topic: zziplib HELP
- Replies: 7
- Views: 3990
Try this:
http://peter.nxbone.net/zziplib_zlib.zip
It contains two folders zlib and zziplib, include them both and link all the .c files. Ready to go, works fine for me.
http://peter.nxbone.net/zziplib_zlib.zip
It contains two folders zlib and zziplib, include them both and link all the .c files. Ready to go, works fine for me.
- Sun Mar 04, 2007 8:43 pm
- Forum: PSP Development
- Topic: HOWTO: Compile the SDK on OSX - Consolidated Info
- Replies: 32
- Views: 36421
Download it here:
http://subversion.tigris.org/project_packages.html
http://subversion.tigris.org/project_packages.html
- Sun Mar 04, 2007 8:38 pm
- Forum: PSP Development
- Topic: zziplib HELP
- Replies: 7
- Views: 3990
- Thu Feb 22, 2007 9:00 am
- Forum: PSP Development
- Topic: Retrieve files via http
- Replies: 41
- Views: 24296
- Tue Feb 20, 2007 8:39 am
- Forum: PSP Development
- Topic: Blitting 24 bit image data into 32 bit frame buffer...
- Replies: 2
- Views: 1851
Blitting 24 bit image data into 32 bit frame buffer...
Hi there, I was wondering what would be the fastest way on MIPS to blit a 24 bit image (3 bytes per pixel) into the 32 bit frame buffer without causing alignment issues? Right now I'm moving three single bytes which feels kinda slow. I could move from 24 bit image data to 32 bit image data and copy ...
- Tue Feb 20, 2007 6:25 am
- Forum: PSP Development
- Topic: Refresh main function?
- Replies: 10
- Views: 4744
Your program needs to run in kernel mode when you want to catch the home button. I had the same problem recently.
Check this:
http://forums.ps2dev.org/viewtopic.php?t=7663
Check this:
http://forums.ps2dev.org/viewtopic.php?t=7663
- Tue Feb 20, 2007 6:23 am
- Forum: PSP Development
- Topic: sceKernelPowerTick (preventing screen turn-off and back)
- Replies: 2
- Views: 2859
- Mon Feb 19, 2007 9:48 pm
- Forum: PSP Development
- Topic: sceKernelPowerTick (preventing screen turn-off and back)
- Replies: 2
- Views: 2859
sceKernelPowerTick (preventing screen turn-off and back)
Hi there,
I wanted to have an option in my program, which prevents the screen from turning off. I've found sceKernelPowerTick() should do the trick, but as the parameter is undocumented, I've been wondering how to re-enable the turn-off?
Any help is appreciated.
I wanted to have an option in my program, which prevents the screen from turning off. I've found sceKernelPowerTick() should do the trick, but as the parameter is undocumented, I've been wondering how to re-enable the turn-off?
Any help is appreciated.
- Fri Feb 16, 2007 7:54 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
- Fri Feb 16, 2007 7:39 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
- Fri Feb 16, 2007 7:10 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
- Fri Feb 16, 2007 6:23 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
- Fri Feb 16, 2007 5:54 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
- Fri Feb 16, 2007 4:36 am
- Forum: PSP Development
- Topic: Intercepting home button?
- Replies: 11
- Views: 6387
Intercepting home button?
Hey there, I just got into PSP development, and I'd like to thank for all people working on the PSPSDK and especially TyRaNiD for PSPLink, it's working like a bliss even on Mac OSX and it makes development very easy. Keep on going, guys! Now to my question: In my application I'd like to intercept th...