that was exactly what i was looking for.
i was doing everything right, the only thing i had to change on my code was the loadImage to loadImageMemory and update my graphics.c and .h to the one on the sample you send.
thank you very much for this one art.
Search found 2 matches
- Sun Oct 07, 2007 2:27 pm
- Forum: PSP Development
- Topic: Help with sceKernelUtilsMd5Digest or Embedded Images
- Replies: 2
- Views: 1020
- Sun Oct 07, 2007 3:00 am
- Forum: PSP Development
- Topic: Help with sceKernelUtilsMd5Digest or Embedded Images
- Replies: 2
- Views: 1020
Help with sceKernelUtilsMd5Digest or Embedded Images
Hi, I´ve been reading and searching the forum for 2 days before make this question, but i couldn´t find anything. :( I need some help on the usage of sceKernelUtilsMd5Digest or how to compile with the image embedded on the file. i want to use the sceKernelUtilsMd5Digest to check if the md5 of the im...