Search found 9 matches
- Wed Dec 31, 2008 6:20 am
- Forum: PSP Development
- Topic: OSLib basic rts engine [broken]
- Replies: 4
- Views: 2197
My advice is to place a square in the center of the screen and call it origin. your other squares are plus or minus origin. So you define originx as equal to 200 and originy as equal to 140 or so. Then define another set of variables for x and y offsets, for example 20 if your squares are 20x20 pixe...
- Tue Dec 30, 2008 3:51 pm
- Forum: PSP Development
- Topic: Freetype compilation rpoblem
- Replies: 13
- Views: 6242
I ran into the same problem when I tried to run the psplibraries, here is what I found, hope it helps. I stepped through the script files one at a time and here are the results and the fixes in easy enough steps to follow. 1. run 'automake --add-missing' in 'psplibraries/build/freetype/builds/unix' ...
- Mon Sep 17, 2007 2:08 am
- Forum: PSP Development
- Topic: How did you learn & Suggest ways to learn?
- Replies: 8
- Views: 3726
I'm still a major noob, but I've got a fairly nice application going which people seem to like, and I never coded anything more than hello world on a pc. google for PSP Development Tutorials You will find a psp development site which has 6 tutorials that walk you through installing cygwin, the psp t...
- Sun Sep 16, 2007 2:33 pm
- Forum: PSP Development
- Topic: [Solved] MP3 issues - unusual header
- Replies: 7
- Views: 2566
This has absotively solved my issue. I thank you. My users thank you. This means they can stop manually converting mp3s to 44khz and really start to use the program. I will pay a bounty for this one, if you want it. I had thought the audio issue was completely due to bad memory management on my side...
- Sun Sep 16, 2007 9:52 am
- Forum: PSP Development
- Topic: [Solved] MP3 issues - unusual header
- Replies: 7
- Views: 2566
- Sun Sep 16, 2007 9:07 am
- Forum: PSP Development
- Topic: [Solved] MP3 issues - unusual header
- Replies: 7
- Views: 2566
I have found this functionality for OPT_STRICT in the layer12.c and layer3.c in the src directory, but I have not found in any of the files from svn where I would actually define anything. My best guess is that this would be done with configure, but ps2dev svn does not include a configure.sh or auto...
- Sun Sep 16, 2007 6:31 am
- Forum: PSP Development
- Topic: [Solved] MP3 issues - unusual header
- Replies: 7
- Views: 2566
- Sun Sep 16, 2007 5:23 am
- Forum: PSP Development
- Topic: [Solved] MP3 issues - unusual header
- Replies: 7
- Views: 2566
[Solved] MP3 issues - unusual header
Heyyas all, I am working to support 22khz mp3 for my application. I have tried tearing apart the code of others to find out how to properly decode audio. The code by Cooleyes just recently is a huge help with this, but still my problem remains. The audio file in question is a short (few seconds) whi...
- Mon Sep 03, 2007 5:22 pm
- Forum: PSP Development
- Topic: Introducing the psplibraries script.
- Replies: 8
- Views: 6349