1, You need a custom firmware to be able to run unsigned code,
2, There is no custom firmware for PSP Go,
Search found 78 matches
- Wed Dec 30, 2009 9:58 pm
- Forum: PSP Development
- Topic: PSP go - File data corrupt in 'firmware 6.20'
- Replies: 6
- Views: 4410
- Wed Dec 30, 2009 7:16 am
- Forum: PSP Development
- Topic: Last used AP connection
- Replies: 3
- Views: 3225
I find it best to use google to search these forums as the search here fails,Criptych wrote: Funny, I searched the forum several times and that thread never came up...
example...
site:http://forums.ps2dev.org the thing I want
- Fri Jan 30, 2009 12:04 am
- Forum: PSP Development
- Topic: [PRX] How to print text over the XMB?
- Replies: 15
- Views: 6856
http://code.google.com/p/powermgrprx/so ... #svn/trunk
Take a look at blit.h/c in the contrib directory,
Take a look at blit.h/c in the contrib directory,
- Fri Jan 16, 2009 4:34 am
- Forum: PSP Development
- Topic: Plausibility of reading camera input and writing on it.
- Replies: 8
- Views: 3241
I have not used the cam in anything so I'm not really sure what source code is available, Here are a few things that may help you get started, Take a look at http://psp.jim.sh/pspsdk-doc/pspusbcam_8h.html and http://silverspring.lan.st/5.00/kd/usbcam.xml and http://forums.ps2dev.org/viewtopic.php?t=...
- Sun Jan 11, 2009 11:05 pm
- Forum: PSP Development
- Topic: dc v6 graphics
- Replies: 241
- Views: 347539
- Mon Jan 05, 2009 9:38 pm
- Forum: PSP Development
- Topic: Using compressed textures
- Replies: 20
- Views: 20840
- Fri Jan 02, 2009 11:47 am
- Forum: PSP Development
- Topic: Corrupted Data in XMB
- Replies: 6
- Views: 2589
- Tue Dec 30, 2008 10:45 pm
- Forum: PSP Development
- Topic: Assign flash0 in read/write mode [Solved]
- Replies: 6
- Views: 2668
I have not messed with flash0 since 3.80 / 3.90
I remember having problems with certain modes and ended up using 0x800 in my module info,
I remember having problems with certain modes and ended up using 0x800 in my module info,
Code: Select all
PSP_MODULE_INFO("Write2Flash380", 0x800, 1, 1);
PSP_MAIN_THREAD_ATTR(0);
PSP_HEAP_SIZE_MAX();
- Tue Dec 30, 2008 10:30 pm
- Forum: PSP Development
- Topic: Assign flash0 in read/write mode [Solved]
- Replies: 6
- Views: 2668
- Tue Dec 30, 2008 10:14 pm
- Forum: PSP Development
- Topic: Assign flash0 in read/write mode [Solved]
- Replies: 6
- Views: 2668
- Sun Dec 28, 2008 11:33 am
- Forum: PSP Development
- Topic: map Tiling
- Replies: 3
- Views: 1830
- Mon Dec 22, 2008 11:41 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 10101
- Mon Dec 22, 2008 11:24 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 10101
- Mon Dec 22, 2008 11:17 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 10101
The reason why people say to learn to code for the PC before the PSP is because... There is lots more information either free on the internet or even if you want to spend money and buy books, A lot of things are done a little different on PSP and without the knowledge of how it is meant to be done y...
- Mon Dec 22, 2008 10:57 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 10101
- Mon Dec 22, 2008 9:57 pm
- Forum: PSP Development
- Topic: Programming Help
- Replies: 26
- Views: 10101
@angelo - There has been worse that has never made it to the hall of shame, @nathanmoon - Learn PC programming then PSP programming as it will cut the time spent learning basics down a lot, You could start off with PSP programming but it will just make your time spent learning longer, C/C++ basics -...
- Wed Nov 26, 2008 12:40 am
- Forum: PSP Development
- Topic: Questions regarding sceCtrlPeekBufferPositive
- Replies: 5
- Views: 2386
- Mon Nov 17, 2008 8:52 am
- Forum: PSP Development
- Topic: purpose of pspSdkSetK1
- Replies: 10
- Views: 4291
Remember the notes added to header files are always worth checking, Copied from pspsdk.h /** * Set the processors K1 register to a known value * * @note This function is for use in kernel mode syscall exports. The kernel * sets the k1 register to indicate what mode called the function, i.e. * whethe...
- Fri Oct 31, 2008 7:18 am
- Forum: PSP Development
- Topic: problem with updating cf
- Replies: 2
- Views: 1844
- Thu Oct 30, 2008 10:07 am
- Forum: PSP Development
- Topic: Hello all. PSP Toolchain help?
- Replies: 11
- Views: 4659
- Wed Oct 29, 2008 3:33 am
- Forum: PSP Development
- Topic: Read buttons while Hold switch on?
- Replies: 4
- Views: 2606
Not sure if this will help but posting the link can't hurt http://forums.maxconsole.net/showthread.php?t=78436
- Thu Oct 23, 2008 9:23 pm
- Forum: PSP Development
- Topic: Collisions (i think)
- Replies: 6
- Views: 2936
PS:I'm the only shell-hater ? I have a love hate relationship with shells, I hate how all these incomplete shells keep getting released when they should wait for it to mature a bit first, I love to use my own shell as I don't like the XMB much but it will still stay as a private shell as there are ...
- Sun Sep 21, 2008 3:27 am
- Forum: PSP Development
- Topic: Image Movement Help
- Replies: 17
- Views: 6446
- Sat Aug 30, 2008 2:51 am
- Forum: PSP Development
- Topic: MP3 Loop, more 'attach-strings' problem
- Replies: 13
- Views: 5599
- Sat Aug 30, 2008 2:04 am
- Forum: PSP Development
- Topic: MP3 Loop, more 'attach-strings' problem
- Replies: 13
- Views: 5599
- Fri Aug 29, 2008 12:19 am
- Forum: PSP Development
- Topic: detect type of psp?
- Replies: 1
- Views: 1403
- Mon Jul 28, 2008 7:22 am
- Forum: PSP Development
- Topic: How do I write the text in printTextScreen(); ?
- Replies: 7
- Views: 3249
Have a read of this http://www.cplusplus.com/reference/clib ... rintf.html
- Sat Jul 19, 2008 2:44 am
- Forum: PSP Development
- Topic: Game background is flashing, character leaving trails
- Replies: 10
- Views: 2954
- Fri Jun 27, 2008 1:23 am
- Forum: PSP Development
- Topic: question about PSP Controller
- Replies: 12
- Views: 5446
- Mon Jun 02, 2008 7:23 pm
- Forum: PSP Development
- Topic: [solved] Newbie pspsdk/toolchain with psp slim question
- Replies: 3
- Views: 2736