Search found 5 matches

by suloku
Sun Aug 23, 2009 8:07 pm
Forum: PSP Development
Topic: [RELEASE] "Escape From Colditz" game engine
Replies: 7
Views: 6854

Thank you very much, I knew I was doing something wrong. Also, I've been having trouble because when I extracted the files from the adf, there were some missing files. The reason was using "-d directory" to extract the files. dyunadf.exe "EfC.adf" That command extracted all the f...
by suloku
Sat Aug 22, 2009 4:53 am
Forum: PSP Development
Topic: [RELEASE] "Escape From Colditz" game engine
Replies: 7
Views: 6854

Hi, I can't seem to locate a valid adf file to use with the ported engine. None of the ones I've gotten my hand onto has the COLDITZ-LOADER file, I rename SKR_COLD to that, but the executable complains of it not being the correct size. Am I doing something wrong? Could you provide some md5 (or any o...
by suloku
Tue Sep 30, 2008 7:32 am
Forum: PSP Development
Topic: IR Learning Remote Really Not possible or Not investigated?
Replies: 11
Views: 6646

Learning codes on psp phat and using that learned codes to successfully output them as a remote (i.e.) would do is possible.

No app out there doesn't mean someone hasn't done it (but maybe not). Anyway it's not impossible, so if someone is in the mood and has the skills may be able to do it.
by suloku
Fri Sep 19, 2008 3:38 am
Forum: PS2 Development
Topic: Extract (and repack) IRXs from ELF.
Replies: 4
Views: 5368

Well, I have the very same question and I can't find any information about it. Any help please?
by suloku
Sat Jul 19, 2008 8:41 pm
Forum: PSP Development
Topic: 4.xx kernel problems with UMD/PSX execution
Replies: 3
Views: 3032

Loading umd and psx from a 4.01 kernel game mode app is definitely possible, I can't help you with your problems, but keep trying.