Search found 9 matches
- Thu May 24, 2007 1:50 pm
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4195
notin works
well nothing seems to work. Neither sceKernelLoadExec() or sceKernelLoadModule(). Wtf none of them seem to execute vshmain.prx. I must be doing somthing wrong. Someone must know the answer lol.
- Thu May 24, 2007 11:08 am
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4195
thnx
thnx for pointing out that typo lol
- Wed May 23, 2007 2:02 pm
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4195
thnx
thnx for te heads up. Il try it out.
- Wed May 23, 2007 9:56 am
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4195
thnk you for pointing that out. I totally forgot that lol. Even though i added the loop it still doesnt work. And yes I am intercepting it. I want to name my module to vshmain.prx. So basically my module is taking the place of vshmain and only booting the vsh if L i pressed. Then it will load the vs...
- Wed May 23, 2007 8:45 am
- Forum: PSP Development
- Topic: sceKernelLoadExec --> vshmain.prx
- Replies: 9
- Views: 4195
sceKernelLoadExec --> vshmain.prx
I am trying to intercept the execution of the vshmain.prx (currently only for experimental purposes). Here is my code so far. I only want it to load when L is pressed. /* vsh loadup module // By fuzzzzy */ //includes// //psp sdk// #include <pspkernel.h> #include <pspsdk.h> #include <pspctrl.h> //fro...
- Tue May 22, 2007 8:38 am
- Forum: PSP Development
- Topic: How to disassembly EBOOT.PBP?
- Replies: 1
- Views: 1618
pbp unpacker
use pbpunpacker
- Tue May 15, 2007 10:10 am
- Forum: PSP Development
- Topic: Executing EBOOT on 3.40
- Replies: 4
- Views: 2624
..
well as long as you are in the 1.50 kernel you can use nirmal eboots. If you have them as kxploits then put it in game150 otherwise put a single eboot in game and set kernel to 1.50 in recovery.
Hope this helped.
Hope this helped.
- Tue May 15, 2007 10:08 am
- Forum: PSP Development
- Topic: unmounting memory stick(eject)
- Replies: 0
- Views: 1134
unmounting memory stick(eject)
Anyone know how i can simulate the memory stick being ejected and re inserted. I read a post about the memory stick callback but i dont know what it is. Thnx in advance
- Thu Apr 26, 2007 12:06 pm
- Forum: PSP Development
- Topic: adhoc data transfering?
- Replies: 2
- Views: 2644
adhoc data transfering?
Hi im new to this forum but i have been coding for the psp for a while. Im wanting to make a adhoc chat app. I need to know how to send strings across adhoc!
thnx in advance
thnx in advance