Search found 16 matches

by Anti-QJ
Wed Dec 05, 2007 11:12 am
Forum: PSP Development
Topic: psp system software upgrade
Replies: 5
Views: 2531

You need to first downgrade your PSP to 1.50. I suggest suing hte 'MPH 2.0 Downgrader'.
Then upgrade to 3.52 M33-4 custom firmware.
Then upgrade to 3.71 M33-3 custom firmware.
by Anti-QJ
Mon Dec 03, 2007 11:54 am
Forum: PSP Development
Topic: CFW sdk
Replies: 1
Views: 1803

Drag and drop the files into the right places...
by Anti-QJ
Wed Oct 31, 2007 9:37 am
Forum: PSP Development
Topic: gui help?
Replies: 3
Views: 1951

Depends on what kind of GUI, It can be simple text or pictures.
by Anti-QJ
Tue Oct 30, 2007 9:23 am
Forum: PSP Development
Topic: To create an homebrew that load and starts another homebrew
Replies: 5
Views: 2947

For Auto-Updating on my programs I have it connect to a WLAN access point on startup then check a text file on my server that has the latest version. Then I do a if currentVersion > hostedVersion then download new version and replace the files needed.
by Anti-QJ
Thu Oct 18, 2007 8:34 am
Forum: PSP Development
Topic: Playing Mp4 on PSP
Replies: 2
Views: 1962

Well if PSPlayerMT can do it then its possible.
by Anti-QJ
Wed Oct 17, 2007 12:49 pm
Forum: PSP Lua Player Development
Topic: PLP Homebrew Basic Pt. 1
Replies: 1
Views: 23500

http://www.lua.org/manual/5.1/

Thats how you learn Lua.
by Anti-QJ
Sun Oct 07, 2007 4:53 am
Forum: PSP Lua Player Development
Topic: Splitting a script into several files?
Replies: 3
Views: 35375

functions.lua

Code: Select all

function movePlayer()
...
end
index.lua

Code: Select all

dofile("functions.lua"

blah blah

while true do
movePlayer()

...
end
Thats what I do. I put all my functions in a separate file then call them when needed.
by Anti-QJ
Mon Jul 23, 2007 10:28 am
Forum: PSP Development
Topic: PSP coding/programming help
Replies: 1
Views: 1753

Learn the programming language first.
Then set up your development environment, then make awesome stuff.
by Anti-QJ
Sat Jul 14, 2007 10:13 am
Forum: PSP Development
Topic: Accessing the extra 4Megs of RAM on 1.5+
Replies: 18
Views: 26708

Link?
Please...
by Anti-QJ
Wed Jul 11, 2007 8:45 am
Forum: PSP Development
Topic: flash 0
Replies: 4
Views: 3302

lol
You know theirs a flash dumper..^^Im talking to the person above me..Mr. N00b
by Anti-QJ
Sun Jul 08, 2007 7:14 am
Forum: PSP Lua Player Development
Topic: LUA PLAYER MOD AND WXPSP -- COOLS PLZ LOOK AT THIS
Replies: 3
Views: 6522

Just mod cools mod 4 of LuaPlayer by adding the flashing functions that are in SG57's mod.
by Anti-QJ
Sat Jul 07, 2007 11:13 am
Forum: PSP Lua Player Development
Topic: Error compiling LuaPLayer
Replies: 2
Views: 5067

Thank you very much sir.
by Anti-QJ
Fri Jul 06, 2007 9:49 am
Forum: PSP Lua Player Development
Topic: Error compiling LuaPLayer
Replies: 2
Views: 5067

Error compiling LuaPLayer

I get this error when i try to compile LuaPlayer Owner@Chea ~ $ cd LuaPlayer Owner@Chea ~/LuaPlayer $ make psp-gcc -I. -IC:/pspdev/psp/sdk/include -G0 -Wall -O0 -fno-strict-aliasing -mno- explicit-relocs -I/usr/include/freetype2 -L. -LC:/pspdev/psp/sdk/lib -specs=C: /pspdev/p...
by Anti-QJ
Fri Jul 06, 2007 9:20 am
Forum: PSP Lua Player Development
Topic: Previewing Lua on PC
Replies: 5
Views: 7156

I recommend testing on PSP.

Cause Windows LuaPlayer uses the PC memory which is way more than the PSP.
by Anti-QJ
Mon May 14, 2007 11:23 am
Forum: PSP Lua Player Development
Topic: Music in lua game
Replies: 4
Views: 6417

Here's the formats you can use:
UNI, IT, XM, S3M, MOD, MTM, STM, DSM, MED, FAR, ULT or 669.

Music.playFile(song.IT, true)
true will make it loop, false will make it stop once its finished.

Music.pause()
Music.stop()
Music.resume()
Music.playing()
Music.volume( 1-128 )
by Anti-QJ
Thu May 03, 2007 2:39 pm
Forum: PSP Lua Player Development
Topic: [LUA] How to walk out screen and see new land ?
Replies: 2
Views: 5392

Yea, Just listen to the person below me...