General, off-topic discussion about things of interest to the members of these forums.
Moderator: cheriff
sq377
Posts: 87 Joined: Mon Apr 11, 2005 3:30 am
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by sq377 » Wed Apr 13, 2005 6:22 am
Why doesn't sony help out the development communities? I think that is one reason why games like halflife are so big, they help people to develop things. Is there legal issues with letting us use linux on the psp? I would think the things would sell like mad if everyone could have a good version of linux on these things. I just dont see why they have sooo much protection on them...
I've heard of psp linux trying to get in contact with them but 3 weeks and counting with no response.
ooPo
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by ooPo » Wed Apr 13, 2005 6:37 am
Halflife wasn't big - Counterstrike was.
And Valve didn't take notice until that unlicensed mod achieved enough popularity to be worth money.
Which is your reason - there's no money in it.
Regardless, this is not dev related and is being moved to off-topic.
pdc
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by pdc » Wed Apr 13, 2005 6:55 am
Also, Sony are not fools. Honest :)
If I could buy PSP-Linux and download emulators then I probably wouldn't buy any PSP games! I can barely afford to atm anyway!
Free Genesis/NES/SNES/N64 emus will keep people happy for years.
Also, I have tested a Playstation1 emulator with (a legal copy of) Brian Lara Cricket and found the results to be excellent.
This is how I see it anyway.
ooPo
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by ooPo » Wed Apr 13, 2005 6:57 am
Brian Lara Cricket? Crappy cricket game!
There's much better versions out there. :)
pdc
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by pdc » Wed Apr 13, 2005 7:09 am
ooPo wrote: Brian Lara Cricket? Crappy cricket game!
There's much better versions out there. :)
Mods - I don't like this man's attitude!
Brian Lara is a great game! Gave me many hours of fun :D
I never could play an
entire test series though ;)
sq377
Posts: 87 Joined: Mon Apr 11, 2005 3:30 am
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by sq377 » Wed Apr 13, 2005 7:39 am
Halflife wasn't big - Counterstrike was.
Counterstrike was made by a guy in his garage. Forcing everyone to buy halflife to play this game.
Saotome
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by Saotome » Wed Apr 13, 2005 8:04 am
... made by a guy in his garage ...
heh, thats also my favorite place when coding something big ;D
infj
ooPo
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by ooPo » Wed Apr 13, 2005 8:22 am
sq377:
That was exactly my point. It was done without the support or recognition of anyone until it actually became profitable.
pdc:
I found EA's Cricket 2002 was a much better game, but perhaps it was for a more refined taste. *shrug*
sq377
Posts: 87 Joined: Mon Apr 11, 2005 3:30 am
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by sq377 » Wed Apr 13, 2005 8:47 am
valve released sdk's and stuff to help developers though.
ooPo
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by ooPo » Wed Apr 13, 2005 8:50 am
You'll find these were really just quake tools, which is a different thing altogether.
J.F.
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by J.F. » Wed Apr 13, 2005 1:04 pm
Saotome wrote: ... made by a guy in his garage ...
heh, thats also my favorite place when coding something big ;D
I used to code in my garage until it flooded and I lost $500 in equipment. Now I code in my bedroom.
blackdroid
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by blackdroid » Wed Apr 13, 2005 5:40 pm
You have a waterbed in that bedroom ?
Kung VU
ooPo
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by ooPo » Wed Apr 13, 2005 5:41 pm
It must be spring... blackdroid is on the prowl.
blackdroid
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by blackdroid » Wed Apr 13, 2005 5:49 pm
<tiger>arrrrhhh...</tiger>
Kung VU
J.F.
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by J.F. » Thu Apr 14, 2005 4:56 am
blackdroid wrote: You have a waterbed in that bedroom ?
Nope. No chance of flooding again... unless the roof leaks. :)