Interested in working in the biz?

General, off-topic discussion about things of interest to the members of these forums.

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Tallboy
Posts: 1
Joined: Tue Jun 28, 2005 3:11 am
Location: SoCal

Interested in working in the biz?

Post by Tallboy »

Hey guys,

I'm a sourcer that's a big fan of the site and I love what you guys are doing. You all are tremendously talented and I would be more than happy to extend job offers to qualified members of your team. We have some openings on upcoming PS2 and PSP titles that I think would fit your skillset. If you'd be interested please email your resume to tommytootall(at)hotmail.com

I apologize in advance if posts such as these aren't allowed but I just thought some of you may be interested in turning a hobby into a career path.

Here's what we have open:

Tools Programmer
* 3+ years in the video game industry
* Experience programming on at least two shipped titles
* We prefer experience on at least one full product cycle (on same team from start to finish)
* Strong C++ and object-oriented programming experience
* Strong understanding of 3D math and related programming concepts
* Experience with windows programming
* Experience with plug-in programming for application such as Maya and Motion Builder
* Programming in support of the creation and processing of game asset data
* programming for PS2


Graphics Programmers (Qty: 2)
* 3+ years in the video game industry
* Experience programming on at least two shipped titles
* We prefer experience on at least one full product cycle (on same team from start to finish)
* strong C++ and object-oriented programming experience
* strong understanding of 3D math and related programming concepts
* Understanding of PS2 graphics pipeline
* programming special effects, lighting, character animation, or similar sub-systems
* experience with hierarchical scene graphs
* programming for PS2


Animation programmer
* 3+ years in the video game industry
* Experience programming on at least two shipped titles
* We prefer experience on at least one full product cycle (on same team from start to finish)
* strong C++ and object-oriented programming experience
* strong understanding of 3D math and related programming concepts

* Human animation programming tasks on a game that features human characters, such as a sports game
* Programming with motion capture data
* Experience with a variety of runtime animation systems



Scripter/Level Designer (Santa Monica)
We are looking for an experienced level (mission) implementor who has what it takes to populate levels. Using Maya5 and our scripting language rooted in C++ to implement all of the design elements: AI entities, objects, hot boxes, etc. Ultimately it is your job to make sure your level is “fun.”

You must:
·Have experience building levels for a shipped console action/adventure game
·Show you have used a 3D level building tool (3DMax, Maya, Worldcraft, etc.)
·Have a strong knowledge of scripting languages (programming background a must)
·Critical reading skills necessary
·Detail oriented; process oriented
·Be able to take direction, follow instructions, communicate effectively

Hire Details:
Knowledge and experience with Photoshop, Maya5, C++.
Shipped 1-3 titles minimum.
Good communication skills, good at documentation, critical reading skills.
Must be able to take direction


So if you're interested send a PM or email your resume and we'll take it from there. Although the positions are located in southern California we will relocate if you are a good fit.

Thanks for your time.
ooPo
Site Admin
Posts: 2023
Joined: Sat Jan 17, 2004 9:56 am
Location: Canada
Contact:

Post by ooPo »

Moved to off-topic due to a lack of development-related content.

To anyone contacting this person, please be aware that recruiters generally require signing over your soul. They are out to make cash by stuffing people into positions they may not fit into or even want.
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