Linux (again)
Posted: Sun Jul 11, 2004 8:23 pm
Please note that I'm linux newbie, so my questions may be pretty lame.
1) Are the sources of the sony linux kernel publicly availabe, if so where, if not why?
2) What is the status of the sony linux kernel? Is it constantly developping? What is their current kernel version ?
3) Is it possible to build linux kernel for ps2 from the common public sources (and let's say by using the ps2dev toolchain)? If not, what are the absolute necessary pieces of code that is missing to achieve this?
4)I understand that there is a rte that provides some sort of layer for accessing the iop but is it really necessary? What about to create new drivers / modules for accessing the hw that kernel needs for "basic" operation? Or is there any other way?
5) If I remeber the dreamcast scene well, one of the first homebrew application that appeared when the free compiler toolchain became available was linux. So I'm wondering why the homebrew linux for ps2 is not ready when the usable compilers are at least 2 years old now :-) Is the reason the hw complexity or just small inetrest of people around the dev scene?
1) Are the sources of the sony linux kernel publicly availabe, if so where, if not why?
2) What is the status of the sony linux kernel? Is it constantly developping? What is their current kernel version ?
3) Is it possible to build linux kernel for ps2 from the common public sources (and let's say by using the ps2dev toolchain)? If not, what are the absolute necessary pieces of code that is missing to achieve this?
4)I understand that there is a rte that provides some sort of layer for accessing the iop but is it really necessary? What about to create new drivers / modules for accessing the hw that kernel needs for "basic" operation? Or is there any other way?
5) If I remeber the dreamcast scene well, one of the first homebrew application that appeared when the free compiler toolchain became available was linux. So I'm wondering why the homebrew linux for ps2 is not ready when the usable compilers are at least 2 years old now :-) Is the reason the hw complexity or just small inetrest of people around the dev scene?