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New Year Eve release?
Posted: Mon Dec 20, 2004 9:28 pm
by pixel
Hi, I was just thinking that ps2sdk and/or ps2link might get a release for the 2k5. Seems we didn't get bugreports about these since a while, (apart of that late libpad.h change), maybe we could build some packages for the new year eve ?
Posted: Mon Dec 20, 2004 9:45 pm
by Oobles
Yep. I'm all for a new ps2sdk release. I think it would also be a good idea to go through the other projects in CVS and update them for the new release. It wouldn't take much to bring all the CVS projects up to date.
Posted: Mon Dec 20, 2004 9:52 pm
by blackdroid
That and remove whatever is dead, like that SuperLib or whatever its called.
Posted: Sun Jan 02, 2005 2:54 am
by pixel
Okay, huh, I've updated ps2sdk to a bunch of small errors and issues I've noticed when compiling "cross platform" projects. I'd like to continue a bit by adding dirent stuff for example, but I am running out of time (holidays are over, back to Real Life Work)
So, I'd say this should be it for a 1.2-nye release, my tagline beeing "more LIBC please!"
And of course, still no real documentation inside.. *sigh* :)
Posted: Sun Jan 02, 2005 8:29 am
by weltall
why not adding also usb_mass? also in a compiled form?
Posted: Sun Jan 02, 2005 8:59 am
by pixel
Too late, I just released it ;)
http://ps2dev.org/kb.x?T=1129
Ho and, I've cvs-tagged the ps2sdk with v1_2
Posted: Sun Jan 02, 2005 9:15 am
by weltall
it will for the next release :)
Posted: Sun Jan 02, 2005 10:37 am
by pixel
Well, as I said on the news post, we might create "plugins" modules. That is, zip files containing binary distributions of projects that you copy into your ps2sdk directory, just like the ps2lua distro I've made.