Absolute beginner

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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bartiss
Posts: 2
Joined: Wed Apr 20, 2005 8:03 pm

Absolute beginner

Post by bartiss »

Hi

We have just installed CodeWarrior v. 3.0. Communication with TOOL is ok. Our 3d Max plugin and PS2 Viewr work fine.

So, I tried to compile project other than VerifySetup.mcp and... lots of errors came out. We are using Gamebryo engine, so I wanted to compile first Tutorial and I got 92 errors (from 300 at the beginning).

Almost all of the errors are from SOny PS2 SDK header files... And that's strange I guess. I would rather expect errors from Gamebryo.

Here are some examples of errors:

Warning : implicit 'int' is no longer supported in C++
stdarg.h line 43 typedef __builtin_va_list __gnuc_va_list;

Error : ';' expected
stdarg.h line 43 typedef __builtin_va_list __gnuc_va_list;

Error : inline assembly operand marker %0 is out of range
eekernel.h line 173 "move $28, %1\n"

Error : declaration syntax error
eekernel.h line 331 void sceVprintf(const char *fmt, va_list ap);

Error : data object 'status' redefined
devvu1.h line 29 u_int status;

Any ideas? I'm almost sure it's about CodeWarrior settings but I have no idea what's wrong.

Thanks in advance
blackdroid
Posts: 564
Joined: Sat Jan 17, 2004 10:22 am
Location: Sweden
Contact:

Post by blackdroid »

you have a license for codewarrior, use it to ask question on the metrowerk forums.
Kung VU
Guest

Post by Guest »

Heh. Absolute beginner indeed. EA must be desperate.

Locked, since we are not support forums for this software. Indeed, as blackdroid mentioned, you already have dedicated support if you are licensed to use that software.
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