Using pad

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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bionicman
Posts: 7
Joined: Mon Jun 14, 2004 5:05 am

Using pad

Post by bionicman »

Hi there,
I'm a beginner to PS2 development and I managed to get some results with PS2 graphics using home brew development environment. In order to test some stuff I'd like to be able to use the pad. I've seen some code here and there, usually dependant on other libraries, so I was wondering if anybody could enlighten me what exactly do I need to have in order to be able to react to events from the pad.

Thanks!
Raizor
Posts: 60
Joined: Sun Jan 18, 2004 12:27 am
Location: out there

Post by Raizor »

Check out the pad sample that comes with ps2sdk/ps2lib.
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