Interrupts, IRX, just some Questions.
Posted: Fri Mar 11, 2005 7:20 am
Hi,
I had just a few questions.
First, before I code anything, I would just like to hear if you think this could be done.
I was wanting to run a program in the background during a regular ps2 game. Would it be possible to hook a small amount of code to an interrupt and then launch a ps2 elf and still have the code attached to the interrupt.
For example: attaching a bit of code to the timer interrupt that will read the program instruction counter register on certain intervals during a game. Possibly memory location(s) as well.
Also, I was wondering if loaded IRX drivers would remain running after launching a game. For example, would I be able to load the hard disk IRX files, launch a game, and then be able to read/write the hard disk?
Just curious. Thanks,
Ryan
I had just a few questions.
First, before I code anything, I would just like to hear if you think this could be done.
I was wanting to run a program in the background during a regular ps2 game. Would it be possible to hook a small amount of code to an interrupt and then launch a ps2 elf and still have the code attached to the interrupt.
For example: attaching a bit of code to the timer interrupt that will read the program instruction counter register on certain intervals during a game. Possibly memory location(s) as well.
Also, I was wondering if loaded IRX drivers would remain running after launching a game. For example, would I be able to load the hard disk IRX files, launch a game, and then be able to read/write the hard disk?
Just curious. Thanks,
Ryan