Eyetoy/Camera addition.
Posted: Mon Mar 14, 2005 11:57 am
(previously posted to ps2cvs mailing list)
I've just manually gone into CVS and moved around the location of the ps2cam stuff by lion. The new locations are:
ps2sdk/ee/rpc/camera
and
ps2sdk/iop/usb/camera
Please ensure you update your sources to grab the source from the new locations.
Lion, you need to ensure that you do not commit binary files such as .o etc which are generated during building. You also need to ensure that your makefile is inline with the rest of the ps2sdk tree. Currently this is not the case. Please fix that or ask someone else to help fix it.
Lion has also included a ps2sdk/ee/rpc/camera/test0 directory which includes a sample that relys on libjpg. This should be renamed samples and organised to be copied into the release destination. Do we consider it a problem that a sample requires an external library from ps2sdk? If so, where do libraries such as this get placed?
Otherwise, nice work Lion. It is nice to have a camera driver in ps2sdk.
Oobles.
I've just manually gone into CVS and moved around the location of the ps2cam stuff by lion. The new locations are:
ps2sdk/ee/rpc/camera
and
ps2sdk/iop/usb/camera
Please ensure you update your sources to grab the source from the new locations.
Lion, you need to ensure that you do not commit binary files such as .o etc which are generated during building. You also need to ensure that your makefile is inline with the rest of the ps2sdk tree. Currently this is not the case. Please fix that or ask someone else to help fix it.
Lion has also included a ps2sdk/ee/rpc/camera/test0 directory which includes a sample that relys on libjpg. This should be renamed samples and organised to be copied into the release destination. Do we consider it a problem that a sample requires an external library from ps2sdk? If so, where do libraries such as this get placed?
Otherwise, nice work Lion. It is nice to have a camera driver in ps2sdk.
Oobles.