Has anyone managed to get the PS2 toolchain working with ANY GCC aware IDE? (I was thinking DevC++ or something like that) .. preferably a windows IDE..
Any ideas would be great, i'm pretty over Make, and it would be REALLY nice to be able to setup multiple GCC toolchains under different configurations in the IDE so i could build multiple platforms just by changing configuration (like visual studio with pc/xbox/etc)
Does anyone know if there is a GCC integration plugin for Visual Studio? That would be ideal..
Thanks guys..
GCC IDE
Button "Search" -> "DevC++" -> one of the few topic returned = http://forums.ps2dev.org/viewtopic.php?t=822
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