how to read audio track
Posted: Mon Jul 12, 2004 6:51 pm
Hi all,
Two little questions :
first,
Is there any way to make the system read a cdda track (audio) without having to call the cdCddaRead() function and of course keep 100% control of my program.. ??
second,
If this is not possible, is there any way to mix the data read with cdCddaRead with another sound source (sthg generated) ?
Thank you very much,
Olive.
Two little questions :
first,
Is there any way to make the system read a cdda track (audio) without having to call the cdCddaRead() function and of course keep 100% control of my program.. ??
second,
If this is not possible, is there any way to mix the data read with cdCddaRead with another sound source (sthg generated) ?
Thank you very much,
Olive.