ps1 saves on ps2 card act weird?
Posted: Wed Jul 14, 2004 2:19 pm
I have been experimenting in linux with memory cards. Inside linux, I can copy a whole ps2 save's folder to another memory card, and it will work fine. For instance, I can play Soul Calibur 2 using a save that was copied in Linux.
But, when I mess with ps1 saves the story is entirely different. I copied a ps1 ff7 save to a ps2 memory card in the browser, and then in linux copied the save to another ps2 memory card. Inside the ps2 browser, it doesn't show the copy as valid, but instead as corrupted data. I know that all the info you need for a valid save is there, since I was able to copy the 8k file within the ps2 memory card's ff7 save folder to my pc, overwrite a portion of a memory card image, and play ff7 in a psx emulator at the same point I left off when I saved on a real ps2.
So, where is the other information on the ps2 memory card that linux can't see when the folder in question is a ps1 save? Are there hidden directory attributes or data that ps1 saves have and ps2 saves don't? A psx save file in linux takes 8k, but in the browser, it shows as 10k. Where are the other 2k?
EDIT:
Something else too:
I can then play in the emulator for a little while, and then copy out the 8k chunk I overwrote before, send it to the ps2, and overwrite the original save file on the ps2 memory card, copy that to a psx card, and play ff7 where I left off in the emulator. But if I create a folder on a ps2 card with the same name, it will show up as corrupted data. So I can move psx saves from a pc to a ps2 in linux, provided i'm copying into a save folder the ps2 browser created, but not into one I create myself.
But, when I mess with ps1 saves the story is entirely different. I copied a ps1 ff7 save to a ps2 memory card in the browser, and then in linux copied the save to another ps2 memory card. Inside the ps2 browser, it doesn't show the copy as valid, but instead as corrupted data. I know that all the info you need for a valid save is there, since I was able to copy the 8k file within the ps2 memory card's ff7 save folder to my pc, overwrite a portion of a memory card image, and play ff7 in a psx emulator at the same point I left off when I saved on a real ps2.
So, where is the other information on the ps2 memory card that linux can't see when the folder in question is a ps1 save? Are there hidden directory attributes or data that ps1 saves have and ps2 saves don't? A psx save file in linux takes 8k, but in the browser, it shows as 10k. Where are the other 2k?
EDIT:
Something else too:
I can then play in the emulator for a little while, and then copy out the 8k chunk I overwrote before, send it to the ps2, and overwrite the original save file on the ps2 memory card, copy that to a psx card, and play ff7 where I left off in the emulator. But if I create a folder on a ps2 card with the same name, it will show up as corrupted data. So I can move psx saves from a pc to a ps2 in linux, provided i'm copying into a save folder the ps2 browser created, but not into one I create myself.