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Newbie Question

Posted: Sat Aug 14, 2004 4:31 am
by levelzero
Hey All,

I am hoping to be able to pull something off and have been reading this forum but have yet to be able to find a definative answer to me question. Basically what I am looking to do is create a uasable demo for the ps2, it's going to be fairly simple and I am sure i can muddle through the programming, what I am curious about is distribution. Can I create it in such a way that anyone with a ps2 can just pop it in and watch/play it? could I use a memory card? Would sony give me the needed key to make it act as a regular ps2 game? Or am I strictly limited to modded ps2's?

Thanks in advance all.

Posted: Sat Aug 14, 2004 4:44 am
by pixel
You need to become a registred PS2 developper if you want SONY to release your code. If it's only demos, I don't think it's worth the try.

When you'll compile code, you'll get an "ELF" file, which is the file format of executables the PS2 uses. You need a way to run these "ELF" onto your PS2. So, how to do so ? Several ways:

-) Indeed, modded consoles will indirectly allow you to run homebrew, although not at all necessary:
-) Use the PS2Independance exploit to run your elf off the memory card when booting a special PS1 game
-) Use the AR Max Evo to boot ELF from pendrives or whatever.

Posted: Sat Aug 14, 2004 4:45 am
by zaphod
YOu can distribute it in memory card save format, and anyone with ps2menu installed as an exploit will be able to load it.

If you master it as a ps2 cd, a modchip or other evil piece of software is needed.

YOu can burn it to UMCDR, and then anyone with ps2menu can read it from the umcdr.

If it's a single file demo, then your task is a lot easier than if it's a multifile.

Posted: Sat Aug 14, 2004 5:43 am
by levelzero
I don't know if I can make it a single file, I should be able to. It will have images and sound but should be fairly small. The problem I ma having is I have no way of knowing if the people that recieve it will have a modded ps2, I am assuming they will have a regular store bought one.

how to get started?

Posted: Mon Aug 23, 2004 1:39 am
by foxmulder
i think guide ps2 dev for dummies must make by someone.i confuse how to get started on ps2dev.pls help,which compiler do i ned download