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newbie wants 3d help
Posted: Tue Oct 26, 2004 3:03 am
by iprice
Hi,
I'm a software engineer and I've worked on PSX and GBA in my free time and want to move to PS2. I have tried ps2sdk and ps2dev packages for win32 but cannot get a nice 3d demo to compile and run. Once I can do a bit of 3d I've a game planned and models created. All the demos I've downloaded always need obscyre library or header files that I can't locate. Are there any nice simple 3d demos that use ps2sdk or ps2dev libraries exclusively?
Any help would be great.
Cheers,
Posted: Tue Oct 26, 2004 3:40 am
by Shazz
Looking for demo src, you'll be able to find part of 3D engines (matrix computations,, projections, rendering...) but the only 3D models loading, rendering & animation I know are :
- Neofar libs :
http://ps2dev.ofcode.com/index.php?mode=doc
- NoRecess Lightwave scene player :
http://norecess.planet-d.net/
Both provide src code, enjoy....
Posted: Tue Oct 26, 2004 5:30 am
by iprice
my spannish isn't great but I've got the 3d examples compiling and working under a windows emu so I don't even need to download to a PS2... once I've sorted out the strycture of the vectors so I can use my own shapes I'll have a nice little 3d game up and running in no time.
Thanks for your help.
Re: newbie wants 3d help
Posted: Tue Oct 26, 2004 6:51 am
by Drakonite
iprice wrote:All the demos I've downloaded always need obscyre library or header files that I can't locate. Are there any nice simple 3d demos that use ps2sdk or ps2dev libraries exclusively?
Obscure header libraries? Erm... The closest thing to "obscure" libraries I've seen any ps2dev stuff use are gskit, lib ito or gslib, all of which are easily available from ps2dev.org
If you want to learn how to do all the low level graphics stuff on your own, reading the source of the various graphics libs or looking in BPDemoHarness (available in ps2dev.org cvs) would be a good place to start.
Posted: Sat Oct 30, 2004 12:48 am
by neofar
Posted: Thu Nov 18, 2004 4:42 am
by MrHTFord
Hardly suprising that it doesn't work in an emulator since it tries to load all of it's files from "host". Other than that, I reckon it would have a good chance of working, if it were re-coded to load from "cdrom" instead.
Posted: Sat Dec 18, 2004 4:46 am
by neofar
As you can see, the emu have a "host" directory, put in this directory all the files
3d help
Posted: Thu Dec 23, 2004 6:50 am
by xtreme3d
Hey,
If you have ps2linux, download sps2, install it and look at the examples, or go to this directory and look at the samples there (ps2linux)
/usr/doc/PlayStation2/libps2dev/basic3d/
or go to
http://hsfortuna.pwp.blueyonder.co.uk/
Sorry if that doesn't help, but I've only ever made 3d stuff in ps2linux...