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i need some help please

Posted: Fri Nov 12, 2004 7:49 pm
by soulismissing
anyone know much about decompileing video games

Posted: Fri Nov 12, 2004 7:54 pm
by evilo
nop.. nobody know here ! ps2dev focus on homebrew development and not on ripping copyrighted stuff from games !

Posted: Fri Nov 12, 2004 7:57 pm
by soulismissing
i dont want toi rip it off ...i wanna know something about it..i have no interest in stealing it ...i paid for it ...i wanaa know what all is on it ....game wise.some one on a forum sasid they had decompiled mortal kombat....to see what all the key events were and if there are superunlockable..charachters ....i wanna know for my self

Posted: Fri Nov 12, 2004 10:25 pm
by MrHTFord
Perhaps you should just play the game to death and unlock everything that way.

What you wish to do seems to me a bit like X-raying your xmas presents to see what's inside.

In other words...

Posted: Tue Nov 16, 2004 5:43 am
by Derek8588
it seems you wish to hack your games. I wont tell you how, but search google for ps2dis and youll have a good start. This will prob be locked now. sry, jus wanted to let him know

Re: In other words...

Posted: Tue Nov 16, 2004 1:50 pm
by Guest
Derek8588 wrote:it seems you wish to hack your games. I wont tell you how, but search google for ps2dis and youll have a good start. This will prob be locked now. sry, jus wanted to let him know

You perceive someone wants to do something possibly bad, but the jury appears to be still be out.

You seemed to not want to tell someone something about how to do it, but you do anyway.

You then express a feeling that a line was crossed that shouldn't have been, and expect some extreme action to result.

Oh, and then you apologize to apparently anyone for doing something you think you probably shouldn't have done but did anyway.

;)

p.s. The fact it hasn't been locked yet means it likely won't. Perhaps the feeling is that if this guy learns how to read and interpret MIPS ASM and all the gory details inside and how everything works, he might eventually learn a skill that he realizes can be put to a better use. I don't know, its hard to understand the line at which things are good or bad in these forums at times. :)

Posted: Tue Nov 16, 2004 4:54 pm
by pixel
Well, don't forget ps2lib was mainly coded by reverse enginereeing games...

Posted: Wed Nov 17, 2004 1:16 pm
by Guest
pixel wrote:Well, don't forget ps2lib was mainly coded by reverse enginereeing games...
Actually I did not forget. :) Admittedly, I am doing much reverse engineering now myself. So much so that I decided I hate PS2DIS and will write a new disassembler for the PS2. In Java even so the damn thing can run natively on any platform (except a PS2 of course).

However, my point was not actually against reverse engineering, so much as:

1. My 'inner troll' was amused by Derek's approach.

2. Lately, there appears to be much confusion within the forums over what is "good" and what is "bad". Actually, its a healthy development as it can lead to additional discussion and hopefully agreement, because it is often a difficult judgement to make.