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returning to browser without boot sequence

Posted: Thu Dec 16, 2004 6:26 pm
by weltall
i managed to return to the browser by executing the animation of the ps2 browser in a mine app. but i want to go directly to the browser screen so if a game is insert it boot up (also when i did all the boot sequence by mine program it can't load i games, i get playstation 2 and then black screen, like there is something wrong)

Posted: Fri Dec 17, 2004 11:10 pm
by weltall
also if i try the syscall i get errors in compile times and if i use
{ ExecOSD(0,NULL);
return;
}
it return to browser by executing all the anymation but if i have a disc inserted it tries to boot it (and show playstation 2) but then black screen. i use cdfs, so this can be a problem maybe eject should resolve, but i want to don't do this and go directly to where you see the mc and dvds inserted. thanks in advance for the help

Posted: Sat Dec 18, 2004 4:09 pm
by mr bob
void ReturnToBrowser()
{
__asm__ __volatile__("

li $3, 0x04;
syscall;
nop;");
}

That should do it.

Posted: Sun Dec 19, 2004 12:44 am
by weltall
it works but stays a lot of time with the screen black (20 30 secs a little to much, also it don't load games) there is any solution?

Posted: Sun Dec 19, 2004 1:44 pm
by mr bob
Loading discs works for me. The black 20 seconds is a problem though. Not sure why. Do you have a HD installed?

Posted: Sun Dec 19, 2004 11:19 pm
by weltall
yes, and it's initialized with also cdfs, i tried hddpoweroff() but it don't do anything, and the problem of game loading is probably by libcdfs, but i don't know how to resolve these problems