PSP architecture

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
User avatar
Shazz
Posts: 244
Joined: Tue Aug 31, 2004 11:42 pm
Location: Somewhere over the rainbow
Contact:

PSP architecture

Post by Shazz »

Now that we know things better... a question :D

Somebody knows what is the goal of the 2nd MIPS R4000 called the media engine ?

I understood it is coupled to to the AVC MPEG4 decompressor but... is it possible to run code on it ?

Are all the components memory mapped ? Or must we use explicitely the DMAC ?

I would ask the same question about the VFPU presented as a Vector Unit... (same as PS2 VU ?)

So much power in a so little box.... could be a nice Wifi scanner :D
- TiTAN Art Division -
http://www.titandemo.org
Post Reply