Through Mode in Vertex Type

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
ayatollah
Posts: 15
Joined: Sun Sep 04, 2005 10:49 am

Through Mode in Vertex Type

Post by ayatollah »

A friend of mine (official Developer) sent me a small little source to look at some "official" code and everything looks just like the homebrew stuff (slightly different naming) however one thing that I could not find in PSPGU.H was

SCEGU_THROUGH

which is used in sceGuDrawArray OR'd with the vtype ... Does anyone out there know what it actually does!?!?
RustyFunkNut
Posts: 17
Joined: Mon Sep 26, 2005 5:10 am
Location: London, UK

Post by RustyFunkNut »

I think it corresponds to GU_TRANSFORM_2D. I could be wrong though!
Post Reply