Using libpng.. max file size?

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framerate
Posts: 20
Joined: Sun Aug 14, 2005 2:30 am

Using libpng.. max file size?

Post by framerate »

I tried loading in an image at about 1MB for testing and crashed the PSP.

Is there just a limit on file sizes someplace in libpng? Or would this be an individual limitation within my graphics engine?

Thanks in advance!
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dot_blank
Posts: 498
Joined: Wed Sep 28, 2005 8:47 am
Location: Brasil

Post by dot_blank »

check your input image buffer
make sure its capable of holding
your 1MB png image....as a side note
png is very very bloaty and tga image
is more recommended ..at least bmp
is sufficient
10011011 00101010 11010111 10001001 10111010
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