Discuss the development of new homebrew software, tools and libraries.
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Helius
Posts: 5 Joined: Tue Nov 07, 2006 6:03 pm
Location: Madrid, Spain
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by Helius » Tue Nov 07, 2006 6:21 pm
Hi!
I am new to PSP but not new to programming. I managed to get the PSPSDK integrated with Visual Studio and now I'm trying with PSPLink.
All works nice, I can run my game from pcterm but nothing is printed in the window (there are lots of printfs in the game).
I also checked if "printf" was already defined but no luck. I think I'm correctly using printf from stdio.h but nothing is printed at all.
Any ideas?? Thanks.
adrahil
Posts: 274 Joined: Thu Mar 16, 2006 1:55 am
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by adrahil » Tue Nov 07, 2006 8:01 pm
use pspDebugScreenPrintf, it will be easier :)
Helius
Posts: 5 Joined: Tue Nov 07, 2006 6:03 pm
Location: Madrid, Spain
Contact:
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by Helius » Tue Nov 07, 2006 9:26 pm
What I need is a way to print to the pcterm console.
Y tried cout also and nothing happens :(
Helius
Posts: 5 Joined: Tue Nov 07, 2006 6:03 pm
Location: Madrid, Spain
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by Helius » Tue Nov 07, 2006 10:20 pm
fprintf to stderr do the trick.
Thanks!!
johnmph
Posts: 119 Joined: Sat Jul 23, 2005 11:48 pm
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by johnmph » Sat Nov 11, 2006 5:28 am
printf or fprintf(stderr,... doesn't work when the project is compiled with -lstdc++, they print on the PSP screen like normal printf (because c++ redefines standard functions ?).
How print to pcterm console with lstdc++ linked ?
Helius
Posts: 5 Joined: Tue Nov 07, 2006 6:03 pm
Location: Madrid, Spain
Contact:
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by Helius » Sat Nov 11, 2006 7:14 am
fprintf(stderr,... with -lstdc++ is working fine to me.