Hi i'm working on porting the Game_Music_Emu library, but i'm having some problems. It seems everytime the operator new is called the psp just frezees. Well it works with simple variables like chars or ints, but when I use it with a c++ class it freezes.
For example:
int *intr_ptr = new int; OK
Music_Emu *emu = new Nsf_Emu; Don't work
Where Nsf_Emu is a class. Any help?
EDIT:
Problem Solved, thanks to blargg, It was something to do with the library endianes.
Calling operator new freezes psp!
Calling operator new freezes psp!
Last edited by theHobbit on Fri Jan 26, 2007 12:45 pm, edited 1 time in total.