PSPDEV / cygwin development, Windows Vista problem :(

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haxd
Posts: 5
Joined: Thu Apr 12, 2007 8:16 am

PSPDEV / cygwin development, Windows Vista problem :(

Post by haxd »

I'm trying to compile some code in cygwin under windows vista, and I'm getting a nasty error:

Code: Select all

C:\Users\Robin\Desktop\PSPDEV>make
psp-gcc -I. -IC:/Users/Robin/Desktop/PSPDEV/psp/sdk/include -O2 -G0 -Wall  -L. -
LC:/Users/Robin/Desktop/PSPDEV/psp/sdk/lib   main.o  -lpspdebug -lpspdisplay -lp
spge -lpspctrl -lpspsdk -lc -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resol
ver -lpsputility -lpspuser -lpspkernel -o Bansai.elf
      5 [main] ? (2240) c:\Users\Robin\Desktop\PSPDEV\libexec\gcc\psp\4.0.2\coll
ect2.exe: *** fatal error - couldn't allocate heap, Win32 error 0, base 0x7A0000
, top 0x7B0000, reserve_size 61440, allocsize 65536, page_const 4096
      3 [main] collect2 4092 child_copy: stack write copy failed, 0x22EB80..0x23
0000, done 0, windows pid 2288308, Win32 error 5
make: *** [Bansai.elf] Interrupt
Anyone have any idea what's going wrong?

I think it could just be Windows Vista, but I'm running under an Administrator account, with UAC turned off. With the command prompt running under 'Administrator mode' also.
jockyw2001
Posts: 339
Joined: Thu Sep 29, 2005 4:19 pm

Post by jockyw2001 »

http://cygwin.com/ml/cygwin/2006-11/msg00147.html
just google for cygwin windows vista "couldn't allocate heap"
haxd
Posts: 5
Joined: Thu Apr 12, 2007 8:16 am

Post by haxd »

And that article has nothing to do with the problem I had, but thanks anyway.

It turns out that I had Windows SUA binaries on my PATH and it was interfering. All is well now though :)
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