Discuss the development of new homebrew software, tools and libraries.
Moderators: cheriff, TyRaNiD
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fergie4000
- Posts: 25
- Joined: Fri Jan 19, 2007 3:03 pm
Post
by fergie4000 »
How can I get the PSP to launch a UMD Game from homebrew? I have tried all the samples. I think I am doing everything right. But the PSP just crashes.
Code: Select all
int i;
i = sceUmdCheckMedium(0);
if(i == 0)
{
sceUmdWaitDriveStat(UMD_WAITFORDISC);
}
sceUmdActivate(1, "disc0:");
sceUmdWaitDriveStat(UMD_WAITFORINIT);
sceKernelLoadExecVSHDisc(PATH, NULL);
Should that work? Or am I missing something? Thanks.
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SWE_PsYcHo
- Posts: 12
- Joined: Sat Jan 27, 2007 4:07 am
Post
by SWE_PsYcHo »
i need help on this aswell...
IAM A NEWBIE! ^^
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F@T3oYCG
- Posts: 7
- Joined: Fri Jul 06, 2007 8:00 pm
- Location: EUROPE, ENGLAND, WIDNESS
Post
by F@T3oYCG »
Code: Select all
int i;
i = sceUmdCheckMedium(0);
if(i == 0)
{
sceUmdWaitDriveStat(UMD_WAITFORDISC);
}
sceUmdActivate(1, "[b]disc0:/[/b]");
sceUmdWaitDriveStat(UMD_WAITFORINIT);
sceKernelLoadExecVSHDisc(PATH, NULL);
-----F@T3oYCG-----
E-MAIL:
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PSP FAT VERSION HISTORY:
2.00 --> 2.50 --> 1.50 --> 2.00 --> 1.50 --> 3.40 OE-A --> 3.52 M33-4
PSP SLIM VERSION HISTORY:
3.60 -- 3.60 M33 --> 3.71 M33 --> 3.72 M33-2 --> 3.71 M33-4