Sound recognise
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- Posts: 88
- Joined: Fri Aug 24, 2007 8:23 pm
Sound recognise
Is it possible to recognise sound from the micro? If yes, do u now how (example : like in talkman)
Why do you insist in spamming the forums, there is no getStringFromMicrophone() function, so either work this out yourself or bugger off. If you want to make an original idea that's fine, but don't try to get everyone else to do it for you.
Here are the following stupid threads you have started just on this topic alone.
http://forums.qj.net/showthread.php?t=120409
http://forums.ps2dev.org/viewtopic.php? ... 312dd482e2
http://www.psp-programming.com/forums/i ... pic=2786.0
http://forums.ps2dev.org/viewtopic.php? ... 312dd482e2
http://www.psp-programming.com/forums/i ... pic=2780.0
Here are the following stupid threads you have started just on this topic alone.
http://forums.qj.net/showthread.php?t=120409
http://forums.ps2dev.org/viewtopic.php? ... 312dd482e2
http://www.psp-programming.com/forums/i ... pic=2786.0
http://forums.ps2dev.org/viewtopic.php? ... 312dd482e2
http://www.psp-programming.com/forums/i ... pic=2780.0
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- Posts: 18
- Joined: Thu Jul 26, 2007 9:02 pm
Okay this is getting a bit ridiculous now....
I can help you up til this point:
Get a chotto cam and you can use these functions (not in SDK, hahah youll ask how to use it when you get undefined references)...
sceUsbCam_82A64030 //sceUsbCamStartMic
sceUsbCam_3DC0088E //sceUsbCamReadMic
sceUsbCam_B048A67D //sceUsbCamWaitReadMicEnd
sceUsbCam_5145868A //sceUsbCamStopMic
these are in the usbcam.prx and usbmic.prx PRX'ES...
then i guess from what you said here
I think you shouldnt attempt this you wont complete this
I can help you up til this point:
Get a chotto cam and you can use these functions (not in SDK, hahah youll ask how to use it when you get undefined references)...
sceUsbCam_82A64030 //sceUsbCamStartMic
sceUsbCam_3DC0088E //sceUsbCamReadMic
sceUsbCam_B048A67D //sceUsbCamWaitReadMicEnd
sceUsbCam_5145868A //sceUsbCamStopMic
these are in the usbcam.prx and usbmic.prx PRX'ES...
then i guess from what you said here
you have to start the mic, read it, analyse the volume or something like that to make sure that theyre saying something and end it.no, only if the mic hear something he print e.g you said something
I think you shouldnt attempt this you wont complete this