Need help with Cygwin and Toolchain....

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
_.-noel-._
Posts: 49
Joined: Mon Aug 13, 2007 12:57 am

Need help with Cygwin and Toolchain....

Post by _.-noel-._ »

Hi...

I need help with the psp toolchain and Cygwin....

I have installed Cygwin, from the "Original" Cygwin Homepage, and the newsed Toolchain, but when i write in the cygwin Console "svn update" it return: "Skipped ´.´" But i think the SVN Update is Important, isnt it?

then i must do the things with "Ls" and swich in the right Folder...

Okay, then "Ls", and then i write "./toolchain.sh" but then i get some errors:

my "window:"

Code: Select all

Philipp@pps-pc ~
$ svn update
Skipped ´.´

Philipp@pss-pc ~
$ ls
Toolchain

Philipp@pss-pc ~
$ cd Toolchain

Philipp@pss-pc ~/Toolchain
$ls
build  depends  patches  readme.txt  scripts  toolchain-sudo.sh  toolchain.sh

Philipp@pss-pc ~/Toolchain
$ ./toolchain.sh
../depends/check-bison.sh: line 5: bison: command not found
ERROR: Install bison befor continuing.
../depends/check-bison.sh: Failed.

Philipp@pss-pc ~/Toolchain
$
What can i do?
Befor i use Cygwin, is used the "PSPDev for Win32"
But there i can't downloade some Libs...

can somebody help me?
Sry for my english
Viper8896
Posts: 110
Joined: Thu Jan 26, 2006 6:20 pm

Post by Viper8896 »

ls is just a program to list the directory. if you know what its called then it is of no use to you. what it is saying is that you need to install bison. so just re run the cygwin installer and choose to install bison from there click next a few times and then try again.
_.-noel-._
Posts: 49
Joined: Mon Aug 13, 2007 12:57 am

Post by _.-noel-._ »

okay, i will trie it...
Sry for my english
_.-noel-._
Posts: 49
Joined: Mon Aug 13, 2007 12:57 am

Post by _.-noel-._ »

can somebody say me, what i musst select?
in the installation....

All, or what must i select?
Sry for my english
User avatar
Jim
Posts: 476
Joined: Sat Jul 02, 2005 10:06 pm
Location: Sydney
Contact:

Post by Jim »

It's in the readme.

Jim
Post Reply