Hello all,
When I try to loadexec an Eboot which is in Flash0, sctrlKernelLoadExecVSHMs2() returns 0x80020147, it means : SCE_KERNEL_ERROR_PROHIBIT_LOADEXEC_DEVICE.
Is there a way to start an Eboot in Flash0 ?
Thanks in advance ;)
Load something in a Module (last post)
Load something in a Module (last post)
Last edited by BigProMaN on Mon Jan 05, 2009 4:43 am, edited 1 time in total.
Excuse me for my English, I'm French.
OK, so for now, it's impossible to LoadExec an eboot in Flash.
Thanks for your answer !
I'll try to make a prx using OSLib so :s
Has anyone got an idea, why nothing displays on screen with a module, whereas it works perfectly with an Eboot (using OSLib) ?
Are there particular options to change ?
Thanks :)
Thanks for your answer !
I'll try to make a prx using OSLib so :s
Has anyone got an idea, why nothing displays on screen with a module, whereas it works perfectly with an Eboot (using OSLib) ?
Are there particular options to change ?
Thanks :)
Excuse me for my English, I'm French.
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I know that, my problem is : with the same code, when I compile it as an Eboot it works, whereas when I compile it as a prx, it doesn't work, nothing is displayed on screen.
My question is : are there any options to change in the code when we compile a prx with OSLib ? (like Heap size, stack size ...)
Thanks ;)
My question is : are there any options to change in the code when we compile a prx with OSLib ? (like Heap size, stack size ...)
Thanks ;)
Excuse me for my English, I'm French.
Sorry for double posting, but I finally identified my problem :
A module compiled with libGe, OSLib, Graphics.c... works when I just blit text with printf(), or when I just clear the screen with a particular color ...
but as soon as I load something (a picture, a font ...), the load fail even if the file exists. Impossible to load anything in a module :(
I tried to allocate Heap size (PSP_HEAP_SIZE_KB(4096), I tried a few values), but it doesn't change anything.
Thanks in advance for any help :)
A module compiled with libGe, OSLib, Graphics.c... works when I just blit text with printf(), or when I just clear the screen with a particular color ...
but as soon as I load something (a picture, a font ...), the load fail even if the file exists. Impossible to load anything in a module :(
I tried to allocate Heap size (PSP_HEAP_SIZE_KB(4096), I tried a few values), but it doesn't change anything.
Thanks in advance for any help :)
Excuse me for my English, I'm French.