play at3 files on newer firmwares

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jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

play at3 files on newer firmwares

Post by jojojoris »

http://forums.ps2dev.org/viewtopic.php?t=5500

Is it possible to make this one work for newer firmwares?

I changed the
PSP_MODULE_INFO("AT3Player_load", 0x1000, 1, 1);
to
PSP_MODULE_INFO("AT3Player_load", 0, 1, 1);

Now it loads. but i cant play any at3 file.

Does someone know how i can make this work on newer firmwares.

The orginal code works on FW1.50 (tested on my slim using timemachine)

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
User avatar
Wally
Posts: 663
Joined: Mon Sep 26, 2005 11:25 am

Post by Wally »

Set the heapsize? PSP_HEAP_SIZE_KB(-256); should do it
Build as a PRX? BUILD_PRX=1 in the makefile

Should solve your problem
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

Didn't solve it.

I still get the error:
"Cannot play that file."

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
jojojoris
Posts: 255
Joined: Sun Mar 30, 2008 4:06 am

Post by jojojoris »

EDIT:

Found solution:

Changed audiocodec.prx in audiocodec_260.prx

Code: Select all

int main(){
     SetupCallbacks();
     makeNiceGame();
     sceKernelExitGame();
}
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