[announcement] devpaks for cygwin and maybe *nix users

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Heimdall
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Joined: Thu Nov 10, 2005 1:29 am
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[announcement] devpaks for cygwin and maybe *nix users

Post by Heimdall »

Hi,

I've started to change my build scripts in order to check if the latest GCC 4.3.0 is able to build the devpaks I've made for the win32 toolchain and now I can also generate a simple installer for posix systems (or emulated ones).

The way it works is simple, I build a library install it to a temp directory then I tar.bz2 it and uuencode it and prepend a simple bash script that will try to locate your SDK installation and decompress the tar.bz2 to the right place. After is also write a line to a text file with the package name and version so other packages can easily track dependencies.

If you use cygwin you can give it a try, you only need to make sure you have installed sharutils in order to use the uudecode function.

Get the devpaks for your cygwin and maybe unix/linux here:
http://sourceforge.net/project/showfile ... _id=279134

Of course if you want to build them yourself just check the SVN at SourceForge for the build scripts.

I'll keep adding the missing devpaks as I get some free time to update the remaining scripts.
J.F.
Posts: 2906
Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

Great! This should be helpful to some folks. I don't know why, but there always seem to be those who can't get the toolchain or SDK to build on their system, and while Windows is the worst, some folks have trouble in linux as well.
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