Vlf Dont work

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Dariusc123456
Posts: 388
Joined: Tue Aug 12, 2008 12:46 am

Vlf Dont work

Post by Dariusc123456 »

Hi, I have some problems using the vlf.prx. It dont want to display anything. I already look at the vunbricker , but it still dont work. Is there a command that need to init the graphices, or something because I surly dont see one.
ab5000
Posts: 74
Joined: Tue May 06, 2008 2:37 am

Re: Vlf Dont work

Post by ab5000 »

Dariusc123456 wrote:Hi, I have some problems using the vlf.prx. It dont want to display anything. I already look at the vunbricker , but it still dont work. Is there a command that need to init the graphices, or something because I surly dont see one.
Maybe, if you post the code, we can help you.
phobox
Posts: 127
Joined: Mon Mar 24, 2008 6:22 pm

Post by phobox »

are you using crt0 correctely? you need a custom one,, provided by moonlight.

having a look sometimes is not enough... you should have had a deeeeep look ;)
Dariusc123456
Posts: 388
Joined: Tue Aug 12, 2008 12:46 am

Post by Dariusc123456 »

lol, I forgot he said that in his post. Thanks. so do I modify the makefile that moonlight provided?
phobox
Posts: 127
Joined: Mon Mar 24, 2008 6:22 pm

Post by phobox »

Dariusc123456 wrote:Thanks. so do I modify the makefile that moonlight provided?
not only makefile, but also you need a custom crt0.c (startupfile) if you don't want its contents in your main.c
Dariusc123456
Posts: 388
Joined: Tue Aug 12, 2008 12:46 am

Post by Dariusc123456 »

can I load the module manually? or is it really needed?
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Torch
Posts: 825
Joined: Wed May 28, 2008 2:50 am

Post by Torch »

Dariusc123456 wrote:can I load the module manually? or is it really needed?
Apps made with this will use vlf's libc, so you have to load vlf before you can use any libc functions.
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