Shadow Volumes with Stencil Buffer

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McZonk
Posts: 35
Joined: Thu Jul 14, 2005 10:42 pm
Location: Germany
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Shadow Volumes with Stencil Buffer

Post by McZonk »

Finally I got it. I have realtime shadow volumes using the stencil buffer.
Image
It's not finished yet. But it works. I saw, that chp added the missing / corrected constants, i have figured out. So everybody could use this effect now.
I will release the source code if it works correct.

Here is a zip file to a small demo. I linked a video for all people with greater than 1.50.
http://www.psp-arena.de/mczonk/shadowvolumes.zip
http://www.psp-arena.de/mczonk/shadowvolumes.mov
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