Well after a day or so I got my scene loader,mesh loader and textureloader all displaying correctly on the PSP, I'm giving the PSP 512x256 8bit textures and it seems quite nippy.
Now how close is this SDK to the Sony SDK? As this SDK to me reminds me of D3D with it's vertix lists and such and the clipping taken care of. Does the Sony SDK work in the same way?
Anyway well done on the SDk
Cheers