PSPGL OBJ Viewer

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Thanhda
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Joined: Sat Apr 09, 2005 2:08 am
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PSPGL OBJ Viewer

Post by Thanhda »

Hey guys, was working on a OBJ viewer. Basic port from UGP, but always seems to crash when trying to load a file. Seem to be the same problem when writting a bmp loader. Well i cant seem to figure it out, so i'll post all the code i have so far, hopefully someone will figure it out.

Here link to download the bin and src direct.
http://geocities.com/tsune_l/pspgl_obj.zip

To compile, make sure you have the lastest tags, not trunk.
type

Code: Select all

psp-g++ -g -Wall -O2 -MD -I/usr/local/pspdev/psp/sdk/include -I.. -c simple.cpp CObjModel.cpp CVector.cpp
make
Last edited by Thanhda on Mon Nov 14, 2005 12:12 pm, edited 1 time in total.
There are 10 types of people in the world: Those who understand binary, and those who don't...
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