New to PSP Dev..

Discuss the development of new homebrew software, tools and libraries.

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nectron101
Posts: 2
Joined: Tue Jan 24, 2006 8:21 am

New to PSP Dev..

Post by nectron101 »

I'm a Junior Computer Science student, I usually program with C/C++, Java, and some Unix scripts..

I've just downloaded a bunch of tutuorials about PSP development to get started with.

But I have a little question..

What advantages does Lua have over C/C++ in programming homebrew?

Any tips, tutorials, links would be helpful.
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nullp01nter
Posts: 26
Joined: Wed Jan 04, 2006 7:40 am
Location: Saxony/Germany

Post by nullp01nter »

Well, personally I do not use Lua. But as I understood you do not need such a complex compiler environment as for C/C++. Lua is interpreted by Lua player which is available for different platforms. So you can (with some tradeoffs) test your code e. g. on windows.

Also you do not need to care about compiling and installing libraries for images, 3D, truetype, sound and more. It's all built in. Otherwise, if you want to get maximum performance, you may want to use C/C++ (this does not mean that Lua player is slow).

Thoralt
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