2.0 syscall

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Slasher
Posts: 5
Joined: Fri Jan 27, 2006 11:39 am

2.0 syscall

Post by Slasher »

One of my buddies messed up his 2.0s loadexec.prx, and I'm helping him by making a simple program that reflashes it. Only problem is that my flashing method requires sceIoRemove. I've found the syscalls for all my other functions, except I can't seem to find this one.

So,
I'm looking for the syscall sceIoRemove(" "); for 2.0.

Can anyone help me out?

Thanks
Fanjita
Posts: 217
Joined: Wed Sep 28, 2005 9:31 am

Post by Fanjita »

Code: Select all

0xF27A9C51, 0x209E, sceIoRemove
This should work for both the GTA and TIFF exploits.
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