This is just a patch for his change :)
Code: Select all
--- pspgl/glDeleteTextures.c 2006-06-05 17:53:11.000000000 +1200
+++ pspglfix/glDeleteTextures.c 2006-08-31 09:08:03.000000000 +1200
@@ -16,7 +16,7 @@
if (tobj) {
if (tobj == pspgl_curctx->texture.bound)
glBindTexture(tobj->target, 0);
- free(tobj);
+ __pspgl_texobj_free(tobj);
}
}
}