Discuss the development of new homebrew software, tools and libraries.
Moderators: cheriff, TyRaNiD
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Wally
- Posts: 663
- Joined: Mon Sep 26, 2005 11:25 am
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by Wally »
Hi guys,
Anyone know how to initialise Texel1 (or texture 1) ??
I cant find anything about it in the SDK docs.
Its required for daedalus Mux stuff.
Im assuming using a + sign will work but not so sure
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Wally
- Posts: 663
- Joined: Mon Sep 26, 2005 11:25 am
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by Wally »
bump
Any ideas?
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Wally
- Posts: 663
- Joined: Mon Sep 26, 2005 11:25 am
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by Wally »
This must be only daedalus specific.. Not sure about it
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J.F.
- Posts: 2906
- Joined: Sun Feb 22, 2004 11:41 am
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by J.F. »
I think you need to be more specific. Are you having a problem with a particular opengl function?
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Wally
- Posts: 663
- Joined: Mon Sep 26, 2005 11:25 am
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by Wally »
Im not too sure about it myself,
I will check on monday when my macbook arrives at my doorstep..
Will be in touch,
Wally