sorry for bad english, its not my native language.
Code: Select all
smplsleft1=sceAudioGetChannelRestLen(mchannel);
sceAudioOutput(mchannel, volume, smplscache[i]);
smplsleft=sceAudioGetChannelRestLen(mchannel);
if smplsleft1==0 then all ok. function take new data and start playing.
is it should be like that and im wrong or it is bug in function? i consider it have always start playing of new samples after call.
my psp have firmware 3-71.2 from m33. pspdev form 07.14.2007.