Hi
I just wanted to share that the second argument of the pspDebugScreenInitEx function should be taken among ::PspDisplayPixelFormats . As it was not that clear (at least to me) in the header comment, I think it may help some.
Concerning the third argument, I did not understand what its purpose was, maybe it's the same than ::PspDisplaySetBufSync ? Does anybody know ?
Precision on pspDebugScreenInitEx
@param setup - Setup the screen if 1
Well, that tells you it sets up the screen if you set it to 1. That should already be enough information for usage. If you're interested in knowing exactly what it does, a peek into the pspsdk source reveals everything (src/debug/scr_printf.c).
Well, that tells you it sets up the screen if you set it to 1. That should already be enough information for usage. If you're interested in knowing exactly what it does, a peek into the pspsdk source reveals everything (src/debug/scr_printf.c).
<Don't push the river, it flows.>
http://wordpress.fx-world.org - my devblog
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Alexander Berl
http://wordpress.fx-world.org - my devblog
http://wiki.fx-world.org - VFPU documentation wiki
Alexander Berl