PSPGL disappearing textures problem
PSPGL disappearing textures problem
Hi! I'm playing with PSPGL now,but I don't know how to solve a very annoying problem - parts of objects disappears when they are near screen edge - I mean for example a wall - I can still see it on the screen,but when it's too close it's just POP and there is black square in it's place.When I move away it's here again.I find it very common in hb games,but I don't know how it's called so I don't know what should I look for - maybe you could help?
This is the post that describes the clipping problems on PSP:
http://forums.ps2dev.org/viewtopic.php?p=26345#26345
Unfortunately the image host appears to be gone...
http://forums.ps2dev.org/viewtopic.php?p=26345#26345
Unfortunately the image host appears to be gone...