Code: Select all
tempfield = field
TempRender()
field:clear()
field:blit(0,0,tempfield,0,0,480,256) -- this line has no effect at all
CameraPos[1] = CameraPos[1] - 1
FillBufferXLeft()
field:blit(0,0,BufferX,0,0,32,256)
TempRender()
Code: Select all
function TempRender()
screen:clear()
screen:fillRect(0, 0, 480, 272, skyblue)
screen:blit(0,0,field,0,0,480,256)
screen.flip()
System.sleep(1250)
end