Anyone know how to build a PSX compiler from gcc from scratch? Just wondering if anyone can help.. the yaroze tools i have are all win2k compatible but wont work on xp and above. not interested in using psyq at this point, just want to use the yaroze tools if possible. Ive found a few sites that mention how to do such a thing for linux and amiga, but as im very green to GCC im not sure how to progress, doesnt have to be the latest gcc either, just instructions on how to get it working :)