Looking to port a few of my GP32 games (as well as make a few new ones) to the PSP but I cannot seem to find any basic examples.
Also is there a readme/howto that shows how to go from compile to eboot?
I downloaded and executed the toolchain script, does this include the PSPSDK or do I have to compile&install that separate?
I have a multilib enabled 64bit gentoo box, will this cause compile problems with the toolchain?
questions questions questions :)
PSP Development examples?
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- Posts: 16
- Joined: Wed Apr 06, 2005 8:10 am
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- Posts: 16
- Joined: Wed Apr 06, 2005 8:10 am
Ah ok found a bunch of examples, however a 'make' fails
What is psp-config? Something in the SDK or a part of the toolchain?
Hmm, ill do a search, see if this has been asked before...
EDIT: Nevermind, I looked at the wiki and it had an extra enviroment variable that the toolchain readme didnt mention, setting it worked perfectly.
Code: Select all
bash-2.05b$ make
make: psp-config: Command not found
Makefile:18: /lib/build.mak: No such file or directory
make: *** No rule to make target `/lib/build.mak'. Stop.
Hmm, ill do a search, see if this has been asked before...
EDIT: Nevermind, I looked at the wiki and it had an extra enviroment variable that the toolchain readme didnt mention, setting it worked perfectly.