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Discuss the development of new homebrew software, tools and libraries.

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AnonymousTipster
Posts: 197
Joined: Fri Jul 01, 2005 2:50 am

Linking not done

Post by AnonymousTipster »

EDIT:

Ok, never mind.
I've decided to use one of the PSPSDK samples instead, so that solves that problem.
What I would like to know though, is when using the GU library, how do you define your own texture and render it on a triangle, becuase I've had a look through the Cube Sample, but the logo.c is not there; only the logo.o.

Thanks
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